воскресенье, 20 февраля 2011 г.
среда, 2 февраля 2011 г.
TBB adopted
Embedding of Intel Threading Building Blocks is finished, really good library with many abilities.
Development of a concurrent scene graph is started, scene graph (sectors - portals) was made templated, to hold different types of objects and it supports now read-only access from several threads (or tasks). Also several modules of engine have copy of the scene graph - renderer holds scene graph with visible objects, physics - with physical to optimize simulation.
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