Now several debugging modes are supported in Glow engine - wire-frame mode, displaying normals in world space, depth of pixel, lights, physics, AI (triggers), navigation meshes.
All modes can be used same time (except normals, depth and diffuse color), button "layers" should be pressed and mode selected.
Room from "Deadly Light" demo, lighted with 6 lights:
Same room in wire-frame debug mode:
Normals mode:
Lights debugger:
Physics:
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